<div style="font-family: red;">
Version 0.6.5 - 19 August, 2014
</div>
<ul>
<li>Newly created parties can now be used in Pale Pass 2 and 3.  They will be leveled up and given appropriate equipment for the campaign.</li>
<li>Improved item information shown in hover over</li>
<li>Lowered combat priority of opening doors and containers</li>
<li>New option to disable automatic view scrolling in combat</li>
<li>Fixed several bugs with trading and dropping items</li>
<li>Quest and text cleanup</li>
</ul>

<div style="font-family: red; margin-top: 1em;">
Version 0.6.4 - 19 January, 2014
</div>
<ul>
<li>Improved party movement mode</li>
<li>Many UI enhancements to subwindows, especially the character sheet</li>
<li>Minimap is smaller, more readable, and now allows quick scrolling</li>
<li>AI improvements in targeting and spell selection</li>
<li>Fixes for issues with many abilities</li>
<li>Revamped War Wizard specialization</li>
<li>Fixed several types of errors that occurred while saving and loading</li>
</ul>

<div style="font-family: red; margin-top: 1em;">
Version 0.6.3 - 25 July, 2013
</div>
<ul>
<li>Balance and fixes for several Warrior abilities</li>
<li>Fixed several combat exploits</li>
<li>Cleanup of stat and role descriptions</li>
<li>Fixed some errors that occurred when saving / loading</li>
<li>Various minor fixes</li>
</ul>

<div style="font-family: red; margin-top: 1em;">
Version 0.6.2 - 17 January, 2013
</div>
<ul>
<li>Fixed many abilities (especially Rogue abilities)</li>
<li>Improved Minimap</li>
<li>Enhanced message log now shows more consistent and detailed information</li>
<li>Rebalanced some spells</li>
<li>Cleanup and polish on campaign text and encounters</li>
</ul>

<div style="font-family: red; margin-top: 1em;">
Version 0.6.1 - 11 December, 2012
</div>
<ul>
<li>Fixed campaign bugs, including issues with final boss fight</li>
<li>Balancing and fixing for many abilities</li>
<li>Improved monster AI</li>
<li>Fixed several inventory related bugs</li>
</ul>

<div style="font-family: red; margin-top: 1em;">
Version 0.6.0 - 2 November, 2012
</div>
<ul>
<li>Major code rewrite - almost all assets are now stored as JSON</li>
<li>Added randomly generated magical loot</li>
<li>Added many new recipes</li>
<li>Improved user interface feedback in many areas</li>
<li>Dozens of bug fixes and balance tweaks</li>
</ul>

<div style="font-family: red; margin-top: 1em;">
Version 0.5.1 - 26 June, 2012
</div>

<ul>
<li>Fixed issues with combat flow and the end of combat</li>
<li>Added button to reset to default options</li>
<li>Other interface fixes and improvements</li>
<li>Improved balance and description of some abilities and spells</li>
</ul>

<div style="font-family: red; margin-top: 1em;">
Version 0.5.0 - 11 June, 2012
</div>

<ul>
<li>Pale Pass chapter 3 has been added.  This completes the Pale Pass campaign</li>
<li>Rebalanced many abilities, enhanced graphical effects for others</li>
<li>User interface enhancements and fixes, including bindable hotkeys</li>
<li>Save Game format fixes</li>
<li>Improvements to the updater</li>
<li>Fixed many issues with content from Pale Pass 1 and 2</li>
</ul>

<div style="font-family: red; margin-top: 1em;">
Version 0.4.1 - 25 April, 2012
</div>

<ul>
<li>Added button to sort inventory</li>
<li>Enhanced enemy AI which will make use of a wider range of spells and abilities</li>
<li>Improved organization and balance of ability trees and ability progression; added a few new abilities</li>
<li>Improved campaign balance and fixed several minor Campaign issues</li>
<li>Various minor fixes</li>
</ul>

<div style="font-family: red; margin-top: 1em;">
Version 0.4.0 - 18 April, 2012
</div>

<ul>
<li>Hale now includes a built in update function, which automatically checks for updates and allows easy update installation</li>
<li>Pale Pass continues with chapter 2</li>
<li>Lots of new customization options for characters in appearance and abilities</li>
<li>Specializations have been added, enabling further customization of your characters at mid to high levels</li>
<li>Major user interface improvements: item crafting and enchantment improvements, support for drag and drop</li>
<li>Many bug fixes and performance improvements, including a new more efficient text based save file format</li>
</ul>

<div style="font-family: red; margin-top: 1em;">
Version 0.3.0 - 20 January, 2012
</div>
<ul>
<li>An entirely new Campaign, Pale Pass has been developed</li>
<li>Dozens of new spells and abilities have been added</li>
<li>Improved terrain graphics and new tilesets</li>
<li>Movement, attacks, camera scrolling, etc are all smoothly animated</li>
<li>Many user interface improvements</li>
<li>Tons of other improvements and bug fixes</li>
</ul>

<div style="font-family: red; margin-top: 1em;">
Version 0.2.4 - 19 September, 2011
</div>
This will be the last version in the 0.2.x series unless there are major bugs reported

<ul>
<li>Added background images for the title screen and loading screens</li>
<li>Added a cutscene intro for the Test Campaign</li>
<li>Implemented JSON support for datafiles</li>
</ul>

<div style="font-family: red; margin-top: 1em;">
Version 0.2.3 - 14 September, 2011
</div>

<ul>
<li>Many interface improvements, new icons, improved tooltips, etc</li>
<li>Several methods of breaking the Tutorial have been fixed</li>
<li>New interior floor tiles</li>
<li>Added many new spell scrolls</li>
<li>Loading screens are now shown when loading a campaign or saved game</li>
</ul>

<div style="font-family: red; margin-top: 1em;">
Version 0.2.2 - 11 September, 2011
</div>

<ul>
<li>Fixed issue with mouseover not always displaying correct description in character builder</li>
<li>Fixed crash in new area dialog in campaign editor due to tilesets not working in zip package</li>
<li>Fixed Features and Terrain mode not working due to tilesets issue above</li>
<li>The tutorial should be much harder to break now</li>
</ul>

<div style="font-family: red; margin-top: 1em;">
Version 0.2.1 - 10 September, 2011
</div>

<ul>
<li>Added buttons to view Ability trees at any time in the "Abilities" tab of the Character Window</li>
<li>Fixed bug causing trap to spring twice in the Tutorial, killing your character</li>
<li>This version is compatible with Java 6 and later versions</li>
</ul>

<div style="font-family: red; margin-top: 1em;">
Version 0.2.0 - 9 September, 2011
</div>

This version brings many improvements across all areas of the project:

<ul>
<li>A new unified Abilities system, replacing the old Spells and Talents systems</li>
<li>Much improved and simplified scripting support</li>
<li>A revamped interface providing a better look and feel and potential for user configuration</li>
<li>Lots of improved graphics in the portraits and spell effects</li>
<li>Many hundreds of bug fixes in the code and the campaign content</li>
</ul>

<div style="font-family: red; margin-top: 1em;">
Version 0.1.1 - 25 May 2011
</div>

<ul>
<li>Various bug fixes</li>
</ul>

<div style="font-family: red; margin-top: 1em;">
Version 0.1.0 - 17 May 2011
</div>

<ul>
<li>Initial Release</li>
</ul>
